Tried just three games this time, but they were all pretty fun.
Escape Simulator 2

Escape room puzzle game
Escape Simulator 2 is the type of game best suited to those late evenings when you still want to do something while hanging out with your friends, but no longer have the energy for a high-pressure competitive multiplayer experience. A friend and I downloaded it on a whim when searching for co-op puzzle games and had a good time escaping the lone available room. It wasn't too challenging but it was fun and kept us busy. It did share a weakness with real-life escape rooms, though: while the idea is to collaborate, it's often easier to solve puzzles by yourself.
Town to City

Cozy city builder
Town to City is yet another cozy city builder that doesn’t take any risks. It might not have to. The point of these games is to relax, make various unimportant decisions, and build a pretty town. If they ought to be anything, it is to look good and give players the tools to realize their vision. In Town to City, for example, there are no penalties for moving buildings or roads. Unlike a Cities: Skyline, it’s not challenging your ability to plan a city -- it’s merely helping you build one. And I think we can all agree it’s very pretty.
Eriksholm: The Stolen Dream

Isometric stealth action-adventure
I was impressed with Eriksholm: The Stolen Dream. Victorian steampunk settings are nothing new, yet the sheer detail of each location and compelling actor performances drew me into this one immediately. The dialogue is natural and the writing is already on the better-than-average side of video games, both in and out of cutscenes. I was also surprised at the high graphical quality of those cutscenes (though mouth animations can look uncanny, like early AI attempts at replicating human faces). And I liked that while the levels were mostly linear, they often succeeded at giving me the illusion of an open sandbox.